Card of the Week: Dueling Ambitions

This week’s card is from our upcoming The Old Republic: Days and Nights expansion. Unlike Dark Speed from AOTC, Dueling Ambitions only works on Space or Ground units. However, Dueling Ambitions is Neutral and has an optional power boost Enhance, increasing its utility. This card is based on the KotOR comic arc of the same name and the dangerous sport of swoopdueling.

Star Wars Trading Card Game DAN109_Dueling_Ambitions

Card of the Week: Republic Protection Fleet

This week’s card is from our upcoming The Old Republic: Days and Nights expansion. This Fleet is most useful in protecting your units in the Ground arena with its excellent prevent damage ability. It also has the ability to self-repair with some Damage Control and to generate Subordinates into Space. Its Alternative Cost is useful as you could potentially deploy this 10 build cost Fleet in a single build step by paying 5 build and 5 Force instead.

Star Wars Trading Card Game DAN039_Republic_Protection_Fleet

Card of the Week: Nights of Anger

This week’s card is from our upcoming The Old Republic: Days and Nights expansion. Functioning similarly to Days of Fear, this Campaign punishes all damaged units. Nights of Anger works well if your units have Double Strike and/or other abilities that can cause multiple units to be damaged in one turn. Having Days of Fear and Nights of Anger in play will both weaken and hurt all damaged units in play.

Star Wars Trading Card Game DAN091_Nights_of_Anger

Card of the Week: Days of Fear

This week’s card is from our upcoming The Old Republic: Days and Nights expansion. As a Campaign, its primary purpose is to weaken units by instilling fear in the form of subtracting 1 power from each damaged unit. Multiple “Days of Fear” Campaigns in play work very well if your units have Damage Control or strong damage removal abilities and/or if your units are heavy damage dealers. The downside is it affects each damaged unit, including yours, which might neutralize the benefits of this Campaign depending on your opponent’s deck and strategy.

Star Wars Trading Card Game DAN057_Days_of_Fear

Card of the Week: Demagol (A)

This week’s card is from our upcoming The Old Republic: Days and Nights expansion. 

Abilities dealing with captivity counters will be featured on several cards throughout this set. Demagol (A) makes use of one such ability. Mandalorians with Force abilities of their own are also a sub-theme of this expansion, embodied by the traitorous Jedi known as the Mandalorian Knights.

Star Wars Trading Card Game DAN009_Demagol_A