“My luck ranges from barely tolerable to cataclysmic. Master Lucien says I’m living proof the Force has a sense of humor!” —Zayne Carrick
Fear and anger. Betrayal and loss. Redemption and love. The days and nights of Zayne Carrick’s existence are filled with a mixture of these emotions. Framed for a massacre he didn’t commit, Zayne is on the run from the true killers, his former Masters. As Zayne tries to stay alive and clear his name, he makes a host of new friends…and enemies. To makes matters worse, the Mandalorian Wars have broken out across the galaxy, and the Old Republic finds itself on the defensive. Crusaders rally to the call of the Jedi Revan and Malak to push back the Mandalorian offensive. Will you join Revan’s crusade to save the galaxy? Or will you join Mandalore the Ultimate in his quest to bring the Republic to its knees? Or, perhaps consider joining Zayne Carrick and his companions in making it through the next day.
In this twenty-fifth SWTCG expansion from the Independent Development Committee (IDC), the choice is yours. Featuring over 150 cards, this expansion covers the Knights of the Old Republic comic series.
So call upon your friends and allies as you try to survive those long days and nights in a galaxy far, far away….
The Old Republic: Days and Nights is the 35th expansion for the Star Wars TCG and the 25th expansion for the IDC. It features 150 new cards, plus 10 additional Subordinate cards.
This expansion includes the following features:
- 1 new keyword ability: Forewarning: [Effect] (Whenever this unit is attacked, you may predict the number of hits that will be rolled for that attack. If you’re correct, gain the effect.) For example, a unit with “Forewarning: Gain 2 Force” will give you 2 Force if you guess the number of hits rolled correctly.
- 2 new Event cards
- 5 new Resource cards
- 10 new Subordinates
- Units, Equipment, Battle cards, Mission cards and Locations from the Knights of the Old Republic comic series.
Poster, Wallpapers, & Banners
December 31, 2017