“The Sith Empire has returned. We must warn the Republic.” —Kao Cen Darach
After centuries of exile and hiding on the fringes of the galaxy, the Sith Empire has returned. As the Empire unleashes its military might on an unsuspecting galaxy, the Republic falters. Its forces are beaten back until a band of heroes rally together to halt the Sith onslaught in its tracks. Now, after a tense Cold War, the galaxy stands on the brink of open war once more. The fate of the Republic, of the galaxy itself, hangs in the balance.
This thirteenth SWTCG expansion from the Independent Development Committee (IDC) brings together a wide array of powerful warriors, as well as the rank-and-file soldiers, of the Old Republic and the Sith Empire. Experience the devastation of the Great Galactic War and the tension of the bitter Cold War that follows. Encounter heroes, villains, mercenaries, and scoundrels from the epic MMO The Old Republic, as well as a few fan-favorites from the KotOR video games. With the introduction of the Subordinate card type and the Meditate ability, this Old Republic expansion pushes the Star Wars Trading Card Game to new heights.
So summon the power of the Force and your deck of cards and join the Jedi or Sith in deciding the fate of a galaxy far, far away…
The Old Republic is the 23rd expansion for the Star Wars TCG and the 13th expansion for the IDC. It features 120 new cards, plus additional Subordinate cards.
This 120-card expansion introduces the following features:
- 1 new card type: Subordinates
- 1 new activated ability: Meditate: that means “You may play this card from the discard pile without paying the printed cost. When this card would be discarded, remove it from the game instead.”
- 2 new Resource cards
- 6 new Multi-arena units
- Units from The Old Republic MMO and KotOR video games
- More unique Equipment, including Revan’s Mask
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